News:

8 Luglio 2005: Gamers4um è finalmente un "vero" forum... da parte mia
un caloroso benvenuto a tutti i vecchi e nuovi iscritti!!
Turrican3

Menu principale

[MULTI] Voti Famitsu

Aperto da Mystic, 13 Luglio, 2005, 10:36:34

Discussione precedente - Discussione successiva

0 Utenti e 4 Visitatori stanno visualizzando questa discussione.

Reiz

Citazione di: Biggy il 13 Dicembre, 2006, 11:25:36
La minoranza non è una debolezza
La maggioranza non è una qualità
Ma la voce più convincente
E' spesso quella che ti spiega meno
Perchè conforta, non ti contrasta, ti dice solo quello che vuoi sentire.

Ma mio figlio dovrà sapere
Ma mio figlio dovrà sperare
Ma mio figlio dovrà imparare
A capire...

:old:



:dentone:

Turrican3

Bene. Ora possiamo tornare in topic? ::)

Solid Snake

Citazione di: Biggy il 13 Dicembre, 2006, 10:05:49
Motorstorm (PS3, Sony): 8 / 8 / 8 / 6 - (30/40)   :angel2:

:old:


Manca l'online  :asd:

Joe

Come ho già detto Famitsu ormai non lo considero, però MGS lo voglio SUBITOOO

Turrican3

Questi gli ultimi voti di Famitsu, si segnalano Crackdown (X360) e Monster Hunter II (PSP) con 34/40, seguiti da Fire Emblem (Wii) con 33/40 e Splinter Cell (X360) con 32/40.

Fire Emblem: Akatsuki no Megami (Wii, Nintendo): 8 / 8 / 8 / 9 - (33/40)
Monster Hunter Portable 2nd (PSP, Capcom): 9 / 8 / 9 / 8 - (34/40)
Sim City DS (NDS, EA): 7 / 8 / 8 / 8 - (31/40)
Riot Act [Crackdown] (Xbox 360, Microsoft): 9 / 8 / 8 / 9 - (34/40)
Splinter Cell: Nijuu Spy (Xbox 360, Ubisoft): 7 / 8 / 8 / 9 - (32/40)
Untold Legends: Dark Kingdom (PS3, Sony): 7 / 8 / 8 / 8 - (31/40)
Trigger Heart Exelica (DC, Warashi): 7 / 6 / 6 / 6 - (25/40)
Naruto Shippuuden: Gekitou Ninja Taisen EX (Wii, Takara Tomy): 6 / 6 / 6 / 7 - (25/40)
Boku wa Koukuu Kanseikan DS (NDS, Interchannel): 7 / 6 / 7 / 7 - (27/40)
Nova Usagi no Game de Ryuugaku!? DS (NDS, Konami): 6 / 7 / 7 / 6 - (26/40)
Keroro Gunsou: Enshuu da Yo! Zenin Shuugou Part 2 (NDS, Bandai Namco): 7 / 6 / 7 / 6 - (26/40)
Akudaikan Manyuuki: Seigi no Yaiba (PSP, Global A): 5 / 4 / 7 / 6 - (22/40)
WWE SmackDown! vs. RAW 2007 (PSP, THQ): 5 / 7 / 6 / 6 - (24/40)
Simple 2500 Series Portable Vol. 9: The My Taxi! (PSP, D3): 6 / 5 / 7 / 5 - (23/40)
Higurashi no Naku Kei ni Matsuri (PS2, Alchemist): 9 / 8 / 8 / 6 - (31/40)
Shoujo Mahou Gaku Little Witch Romanesque (PS2, Success): 6 / 7 / 6 / 5 - (24/40)
Destroy All Humans! (PS2, Sega): 8 / 9 / 7 / 7 - (31/40)
Soukou Kihei Armodyne (PS2, Sony): 8 / 8 / 7 / 6 - (29/40)
Simple 2000 Series Vol. 113: The Tairyou Jigoku (PS2, D3): 4 / 5 / 5 / 4 - (18/40)
Reijou Tantei: Office Love Jiken (PS2, D3): 6 / 6 / 6 / 5 - (23/40)
Aoi Sora no Neosphere: Nanoka Franka no Hatsumei Koubouki 2 (PS2, Nippon Ichi): 7 / 7 / 8 / 5 - (27/40)
Lupin III: Lupin ni wa Shi o, Zenigata ni wa Koi o (PS2, Banpresto): 7 / 5 / 8 / 5 - (25/40)
The Jokouppichi Torimonochou - Oanechan Go Go Go! (PS2, D3): 4 / 5 / 4 / 6 - (19/40)
Aammegami-Sama (PS2, Marvelous): 5 / 6 / 6 / 7 - (24/40)

Dick_Dastardly

Ragazzi questa settimana c'è da divertirsi!

RATINGS:
3 Kingdoms DS 2 8787
* Tries hard to overcome the series's famous learning curve
* Smoothly constructed and well-thought-out
* Difficulty is all in scenario, not in controls
* "Turtle's Challenge" scenarios make good breaks from main game
* Tutorial is long but welldone
* Icons are too small
* Improves in tempo with added strategies and abilities
* Not always fun, but always pleasant.

Dragon Tamer 8767

Warhawk 7777

MotoGP 08 7778

Scramble Commander 2nd 8877
* Fixes what was broken with the last one
* Special attacks are usable too rarely, and not worth upgrades; it helps to think of them as special.
* Forgiving of mistakes
* Movements sharpened up
* Movement takes a bit of adjustment
* Too little money and EXP to keep units up to date
* "Pursue" command makes it easier for the player to keep up

Opoona 8887 PLAYTIME: 15-20 hours to clear, 75 to do everything
* Cute characters hide oldschool difficulty
* Ball-based battles are difficult
* Plot progression based on talking to people in the right order; reviewer finds this nostalgic but thinks you may not
* Music: "INCREDIBLE"
* Lots of subsystems
* To the extent where jobs and licences get confusing
* Battles don't really hurt the tempo, but encounter rate boosts the difficulty

Mario Galaxy 109910 PLAYTIME: As long as you damn well want
* Keeps up the feeling of "I wanna see what's in the next level!"
* Gladually builds up things available in game, keeping a good difficulty balance and level design.
* Gravity change gimmicks and special actions improve boss fights.
* Wiimote controls work almost too well
* Tempo is abnormally good
* Just being able to point and gather star pieces in exhilerating.
* Game everyone can enjoy.

AC6 9999 PLAYTIME: 15-20 hours for mission, online matches starting from 5 minutes
* Base play hasn't really changed, but still works; sensation of being in a massive dogfight is even better now
* Motion is balanced between "realistic" and "arcadey"
* 16-player mode is a plus
* Doesn't cause motion sickness as much
* Great visuals

NEWS:
Family Ski (Wii/Bandai Namco/und)
* Use remote and nunchaku as sticks
* Talk to AIs on the slope and become involved in races
* Beginner, Medium, Expert ranks; over 10 courses
* Character customization

Word Puzze Mojipittan Wii (Wii/Bandai Namco/08/03)
* WiiWare
* Adds 20000 phrases to the dictionary for a total of 120000
* In-game prizes; "Moji-kun Collection" mode

WWE 2008 Smackdown vs. Raw (PS2/PS3/360/Wii, THQ Japan, 08/02)
* Career "WWE 24/7" mode
* Tries to get closer to stars' actual fighting style
* Animation improvements
* Over 90 match types, including ECW rules
* Expands arena to backstage and audience seating
* Upgraded news system, complete with talking commentator heads
* Redone voice samples

Idolm@ster Live for You! (X360, Bandai Namco, undetermined date)
* Switches things up; you're now in charge of and judged on coordinating members, clothing and props, music for her live performances.
* Packaged with original animation DVD and remixed song versions
* Completion 60%

"Afterschool Boy" (DS, Konami, 08/01/31, \5229)
* Nostalgic ADV reliving boyhood in mid-1970s rural Japan
* Hero is an elementary school boy whose family will move far away in a month
* School, parks, candy shops, etc. will be available on the map; they contain nostalgic activities like swingsets, super car erasers, menko (card game similar to pogs), a particular board game where the object was to travel to space.
* Uses nostalgic music from the era
(vocal)
A Younger Guy/Candies
Cotton Hankerchief/Ohta Hiromi
Swim! Taiyaki-kun/Shimon Masato
Beautiful Sunday/Tanaka Seiji
Romance/Iwasaki Hiromi
(instrumental)
Tell Me, Space Battleship Yamato, Go! Goranger, Yamaguchi's Tsutomu
Days that Can't Be Returned To, G-Men 75 Theme, Youthful Days, Theme of the Big City
かけめぐる青春、学園天国

the Perplexion of Haruhi Suzumiya (PS2/Banpresto/08/01/31)
* Preorder bonus is a redo of the ED theme dance in CG, including Hero-class Haruhi/Thief Nagato/Mage Mikuru.
* Simulation RPG mode---looks a lot like SRW, we think?
* Looking at the scan the only way this stuff makes ANY sense is if it's a big ADV sequence first where the SOS group "makes a game" and then that game's the ending. Wonder if you actually get to -play- it.

G-Generation Spirits (PS2/Bandai Namco/11/29)
* Char Custom Zaku II, Gouf Custom, RX-78-4, Deep Striker, Qubeley MkII, F-91, ν, Mother Vanguard appear
* "Chance Step" occurs when defeating an enemy, allowing another move
* Up to 8 units can participate in group attack
* Preorder bonus is "G-Gene Spirits Disc"; game PV and video of Moriguchi Hiroko
---


Per uno schema meno arzigogolato delle recensioni:

Super Mario Galaxy (Wii, Nintendo): 10 / 9 / 9 / 10 - (38/40)
Warhawk (PS3, Sony): 7 / 7 / 7 / 7 - (28/40)
Ace Combat 6 (Xbox 360, Bandai Namco): 9 / 9 / 9 / 9 - (36/40)
Opoona (Wii, Koei): 8 / 8 / 8 / 7 - (31/40)
San Goku Shi DS 2 (NDS, Koei): 8 / 7 / 8 / 7 - (30/40)
Dragon Tamer: Sound Spirits (NDS, Bandai Namco): 8 / 7 / 6 / 7 - (28/40)
MotoGP 07 (PS2, Capcom): 7 / 7 / 7 / 8 - (29/40)
Super Robot Taisen Scramble Commander the 2nd (PS2, Banpresto): 8 / 8 / 7 / 7 - (30/40)


Commentino personale:

Grande Ace Combat 6  :cowjoy: (io l'avevo detto mesi fa)
Warhawk ridimensionato dai giapponesi in maniera quasi clamorosa
Super Mario Galaxy farà giusto vendere al Wii altri 10 milioni di console  :notooth:

Turrican3

Meno male che li hai messi a parte i voti, senza trattino o slash mi girava già la testa, vedevo PIN ovunque :lol:

Detto questo, bene Mario (1 punto più di Sushi, 1 meno di Mario64 mi dicono gli addetti ai lavori) e Ace Combat, mi aspettavo qualcosa di più da Opoona visto chi ci lavorava su ma da quei mini-commenti penso che gli appassionati del genere lo possano tener d'occhio ugualmente, ammesso che arrivi in Occidente.

Giulo75

Citazione
Super Mario Galaxy (Wii, Nintendo): 10 / 9 / 9 / 10 - (38/40)
Mi sto gia' commuovendo... :'(

Joe

Super Mario Galaxy (Wii, Nintendo): 10 / 9 / 9 / 10 - (38/40)

Che cosa?? 38/40 e non 40/40?  :o

Scaffale.  :sisi:

Quelo

Citazione di: Joe il 24 Ottobre, 2007, 15:03:44
Super Mario Galaxy (Wii, Nintendo): 10 / 9 / 9 / 10 - (38/40)

Che cosa?? 38/40 e non 40/40?  :o

Scaffale.  :sisi:

Ban  :boom:.

Turrican3

Io avevo giurato che l'avrei preso solo se il voto fosse stato almeno di 41/40.

Quindi scaffale anche per me. :sisi:



:look:





Naaaaa... :teeth:

Solid Snake

Citazione di: Joe il 24 Ottobre, 2007, 15:03:44
Super Mario Galaxy (Wii, Nintendo): 10 / 9 / 9 / 10 - (38/40)

Che cosa?? 38/40 e non 40/40?  :o

Scaffale.  :sisi:

Mioooooooooo

Sensei

uff è arrivato il momento di spendere questi 100 euro per il wii....mmm già che ci sono mi recupero pure paper mario va..  :sisi:

Dick_Dastardly

Ratchet & Clank Future: Tools of Destruction (PS3, Sony): 9 / 9 / 9 / 9 - (36/40)
Mario Party DS (NDS, Nintendo): 9 / 9 / 7 / 8 - (33/40)
Shin Sangoku Musou 5 (PS3/Xbox 360, Koei): 8 / 9 / 8 / 8 - (33/40)
Yosumin DS (NDS, Square Enix): 7 / 8 / 8 / 7 - (30/40)
Tiger Woods PGA Tour 08 (Wii, EA): 7 / 6 / 7 / 7 - (27/40)
NBA Live 08 (PS2, EA): 7 / 7 / 7 / 7 - (28/40)
NBA Live 08 (PS3/Xbox 360, EA): 8 / 8 / 8 / 8 - (32/40)
NBA Live 08 (PSP, EA): 7 / 8 / 8 / 7 - (30/40)
Just Cause: Viva Revolution (Xbox 360, EA): 8 / 7 / 8 / 8 - (31/40)



:notooth:

Kiwi

ottimo voto per R&C, se è piaciuto anche ai jappo dev'essere proprio bello :thumbup: