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[PC][PS5][XSX] Cronos: The New Dawn (Bloober Team)

Aperto da Blasor, 17 Ottobre, 2024, 20:49:55

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Blasor



Per ora è Dead Space e niente (e ogni riferimento a L'eternauta puramente casuale) ma si dice:

Citazione di: GematsuAbout

Survive the nightmare of the future to save what remains of the past.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.

In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.

You are a Traveler acting as an agent for the enigmatic Collective, tasked with scouring the wastelands of the future in search of specific time rifts that will transport you back to 1980s-era Poland.

Harvester of Souls

Your mission is to locate key people from the past who perished in the ensuing apocalypse. Using your all-powerful Harvester, you can extract their Essences and have them accompany you into the future.

Plan Every Move

In a desolate world filled with ever-present danger, your survival hinges on your ability to strategize and plan ahead. The enemies you'll encounter are nightmarish creatures, born from the remnants of humanity—defeating them will require you to make full use of your arsenal. During battle, quick decisions can mean the difference between life and death.

Such is our calling.


E screenshots: https://www.gematsu.com/gallery/cronos-the-new-dawn/october-17-2024

Blasor

Intervista: https://www.gamespot.com/articles/bloober-team-says-its-done-with-shitty-games-and-silent-hill-2-remake-wasnt-a-fluke/1100-6527269/

Sunto degli interventi Bloober del post SH2:





Ma c'è anche il nuovo progetto.

CitazioneThe game centers on The Traveler, a mysterious person who moves through timelines. On one end is a future ravaged by a pandemic and inhabited by monstrous mutants. On the other end is communist Poland circa the 1980s. The Traveler is tasked with moving backward through time to rescue VIPs who didn't survive, disrupting the timeline to bring them into the future where they may be able to help. If it sounds like things will get wonky in that classic time-travel way, I'd bet you're right. The duo told me the game is inspired by Netflix's Dark, a magnificent series that often felt like an oddly welcome headache for those trying to make sense of its elaborate plot.

Despite being built during the COVID era and involving a pandemic of its own, Cronos is not intended to be Bloober Team's "big comment about COVID or something," director/producer Jacek Zieba told me. "We were afraid of [the pandemic plot point] at the very beginning," Piejko added, because it had felt like the worst of the pandemic era was behind them and they didn't want to return to that headspace. They ended up keeping it in when it became clear to them that the story worked too well to discard it.

With Cronos being the team's first original survival-horror IP, following years of horror games such as Layers of Fear and Observer, which were light on gamplay elements, the team feels like it's ready for its next phase of evolution. Naturally, this is owed in part to its take on Silent Hill 2. "It helped in the case of technology," Zieba said, "to jump from first-person to the third-person camera [with] ranged combat and other stuff. So the basis [for Cronos] when we started in pre-production was there [thanks to] the Silent Hill team."




Blasor

Nel developer diary c'era gameplay.



E' Dead Space dei sequel e a spasso nel tempo.

Blasor

Citazione di: Blasor il 21 Marzo, 2025, 01:05:51E' Dead Space dei sequel e a spasso nel tempo.

Confermato :bua: Gameplay trailer.


Rh_negativo

Gli è piaciuto così tanto fare il remake di Silent Hill che hanno deciso di fare anche quello di Dead Space... unofficial