[XB1][PC][NSW] Ori and the Blind Forest

Aperto da Turrican3, 11 Marzo, 2015, 12:39:49

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SilentBobZ

Giorno 11 è vicino caro Turry.

• New Areas
• New Abilities
• New Music
• Expanded Story
• Fast Travel added
• New difficulties (Easy: enemies have lower health, 1-Life: Die once and the game ends)
• Completely separate game from original (not DLC or an 'upgrade' to original game)
• Discount for owning original still not announced yet, but there will be one
• Cross-saves with Windows 10 Store version, but...
• No Cross-buy with Windows 10 Store version and Xbox One

Unknown:
• Don't know if areas with missable collectibles from the original will be revisitable or not
• Don't know if saves from original will transfer to the new version (probably not IMHO)
• Don't know discount for owning the original (most likely $5-$10), developer has said that previous owners 'Will be very happy with the upgrade path'
• Don't know if there are any new/changed achievements

Turrican3


SilentBobZ

Tutto questo è meraviglioso anche grazie alla Blu Power.
A questo punto sarei curioso di sapere cosa giace sul tuo carrello Amazon.

Bluforce

In realtà lavoro per Amazon e mi danno una provvigione ad ogni CPU che faccio vendere.
:bua:

Turrican3

In realtà il carrello Amazon è vuoto... però il fatto che io ci stia pensando con una certa costanza è senza dubbio significativo. :notooth: :sweat:

Bluforce


Turrican3

Come no?
Se compro al 99.9% sarà da loro. :D

SilentBobZ



Fresco di giornata , manca un giorno per la versione One.

SilentBobZ


Moon Studios' sidescrolling exploration-platformer Ori and the Blind Forest captured players' hearts when it debuted on Xbox One last year. And starting March 11, it's getting the star treatment with the release of Ori and the Blind Forest: Definitive Edition for Xbox One, which delivers a multitude of new areas, difficulty options, and gameplay upgrades that should appeal to both new and seasoned Ori players.

Current owners of Ori and the Blind Forest can upgrade to the Definitive Edition for $4.99, while all new players can pick up the full game for $19.99, which includes the original Ori. Fans can also purchase official merchandise at the new Ori and The Blind Forest shop.ri.

SilentBobZ

Ori and the Blind Forest Definitive Edition: rimandata la versione PC
Moon Studios ha annunciato cha la versione PC di Ori and the Blind Forest Definitive Edition non uscirà domani, come inizialmente preventivato. L'edizione per Xbox One vedrà la luce l'11 marzo come previsto mentre gli utenti Steam e Windows Store dovranno attendere ancora prima di poter mettere le mani sul gioco.
Purtroppo lo studio non ha rivelato altri dettagli in merito, limitandosi a dichiarare che il team ha bisogno di più tempo per ottimizzare il gioco su piattaforma Windows. Maggiori informazioni sul lancio verranno diffuse in un secondo momento.

Mi tocca prenderlo per la One, poi lo prendo per PC  :bua: Scimmia version , considerando che l'ho finito un anno fa  :'(

SilentBobZ

#55
Vediamo la crono-storia della versione One e Microsoft

Alcuni utenti Xbox One hanno segnalato su Reddit di aver riscontrato vari problemi con l'acclamato Ori and the Blind Forest.

A quanto pare, il titolo sviluppato da Moon Studio soffre di inspiegabili cali di frame rate e improvvisi crash che chiudono il gioco, riportando l'utente alla dashboard.

Microsoft ha dichiarato di essere al corrente della situazione e ha aggiunto che Moon Studio sta lavorando ad una patch risolutiva.

Ecco cosa si è fatto:

May 9th 2015:
Patch 1 for Ori is now out on Xbox One and Steam!
For the last month our team was working feverishly to bring you guys the much requested save backup features as well as making sure that all of the known bugs are addressed and that the fixes are rock solid.

Additions:
A new save slot backup system which allows accessing up to 5 previous save points per save slot.
To use the new backup system simply press Up while highlighting a save slot.
The save slot backup feature will only work with new soul links and auto save points being made and is not retroactive.

Bug fixes:
Retroactively fixed the bug where players couldn't jump out of the water.
Fixed rare scenarios in which Ori would randomly fall through colliders of the ground.
Fixed instances in which people could save in bad locations or get into infinite death loops.
Fixed the "Elite" Achievement not awarding in some cases.
Retroactively fixed the issue of the last door in Mount Horu not opening.
Retroactively fixed the Light Vessel not appearing in Forlorn Ruins.
Fixed the issue of people being stuck under the stompable wedge in Sunken Glades.
Fixed instance in which players are able to sequence skip the Glide ability and get stuck.
Fixed pushing and pulling blocks not functioning properly in some rare cases.
Fixed the issue with players getting stuck under the lasers in Moon Grotto.
Fixed instance in which the sequence after Kuro's Nest wouldn't play properly.
Fixed the issue in which players get pushed through the ground by a stomper in Moon Grotto.
Fixed the sequence break that might occur due to watching Kuro's Attack cutscene before starting a new game.
No longer possible to lock the game by opening the Skill Tree while Bashing.
Fixed the save slots set to completed when playing the last cutscene from the menu.
Fixed the issue of not being able to jump when getting Charge Jump without Climb.

Xbox One Related Fixes:
Fixed the graphical corruption when using the Suspend Resume feature.
Fixed scenarios in which previous game progress would be lost.
Fixed some of the causes of the rare crash while starting the game.
A lot of performance tweaking and optimization across the board.

Steam Related Fixes:
Significantly reduced input lag when playing the game in fullscreen with VSync On.
Toggling between fullscreen and windowed mode (Alt+Enter shortcut) should now be instant.
Alt+Tab switching performance and behavior drastically improved and is much faster.
Better handling of multi-monitor setups – the game can now be played in fullscreen on any monitor.
Resolution switching is now handled much better and is significantly faster.
Improved input handling for RT/LT and some buttons for different custom controllers.
Fixed the game hangs caused by toggling fullscreen mode, usage of win key or alt+tab.
Fixed text rendering when playing in DX9 mode.
A lot of performance tweaking and optimization across the board.

Indeciso molto tra averlo subito (domani) per One o prenderlo a data da definirsi per PC sempre in digital Librino downolad.
Spero che in un anno nella definitive edition abbiano ottimizzato tutto.
Quando giocai la versione PC non riscontrai nessun problema  :look:

stobbArt

Sinceramente non ho avuto alcun problema nemmeno su xbox one io :look:

SilentBobZ

#57
Ma gira a 60 frame su One ?
Fluido fluido ?
Anche negli inseguimenti con roba enorme dietro ?

Stobb plis dimmi se domani ti appare l'opzione upgrade a 5 euro credo  :look:

SilentBobZ

#58
Ho reinstallato Ori sul PC di Turry, frame rate al massimo garantito granitico a 2K.
Ora è un casino meglio aspettare la versione PC 2K o andare di downgrade con la One  :doubt:

SilentBobZ