[MULTI] Mass Effect Trilogy + Mass Effect Legendary Edition

Aperto da Bluforce, 26 Settembre, 2012, 22:02:22

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Bluforce

Approfitto del topic, sebbene ne giova uno nuovo, per annunciare Mass Effect Trilogy su PC, PS3, 360. Uscita a novembre.

Tutti e tre i giochi per tutte e tre le piattaforme.

[Indirettamente una batosta al "povero" ME3 Wii U, imho]

Turrican3

#1
Citazione di: Bluforce il 26 Settembre, 2012, 22:02:22[Indirettamente una batosta al "povero" ME3 Wii U, imho]

Senza indirettamente e senza imho, IMHO. (XD)

[rant]
Per quanto mi riguarda l'interesse per ME3 WiiU era già rasente lo zero di suo, ma se anche mi fosse venuta mezza voglia di comprarlo più avanti adesso lo si boicotta per principio: questi prendono l'utenza Nintendo a pesci in faccia e magari si lamenteranno pure delle scarse vendite del (tardivo) porting.
Mi spiace solo per il team che si è occupato del porting: poracci, sembravano essersi abnegati con tanto di supporto alla modalità off-tv play (ergo, gioco in streaming sul padellone), pazienza... ci farò un pensierino eventualmente qualora la trilogia approdasse pure su WiiU; stesso discorso tra parentesi per quell'obbrobrio di Batman del quale sto leggendo cose allucinanti. :|
[/rant]

Viceversa chi ci "guadagna" realmente a mio parere è l'utenza Sony, che in zona Cesarini si becca pure Mass Effect 1.
Curioso di sapere, a tal proposito, cosa diavolo prevedessero gli accordi originari con Microsoft in merito all'esclusiva, che credo tutti ormai dessero per scontata.


Ecco comunque la press release:

http://news.ea.com/portal/site/ea/index.jsp?ndmViewId=news_view&ndmConfigId=1012492&newsId=20120926005253&newsLang=en

CitazioneBioWare Delivers the Ultimate Value This Holiday Season With the Mass Effect Trilogy Compilation

Get all Three Critically-Acclaimed Mass Effect Games for One Low Price this Holiday and Join BioWare in Celebrating Commander Shepard on November 7th for "N7 Day"

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Winner of over 300 awards. Recipient of over 200 perfect scores. A universe that has expanded beyond games to comics, novels, apparel, collectibles, action figures and more. The Mass Effect franchise has become one of the most heralded series in video game history. BioWare, a division of Electronic Arts (NASDAQ: EA), today unveiled the Mass Effect Trilogy, a compilation of all three award-winning Mass Effect games in one box. Available in stores beginning November 6, 2012 for only $59.99, the Mass Effect Trilogy is the perfect holiday gift for longtime fans or friends who have yet to experience Commander Shepard's epic journey to save the galaxy.

Coinciding with the launch of Mass Effect Trilogy, BioWare will kick off the first annual "N7 Day," a worldwide celebration of the Mass Effect franchise on November 7, 2012. Stay tuned to http://masseffect.com for updates and announcements for a variety of in-game, online and live events which fans can congregate and fly their N7 colors.

The Mass Effect trilogy follows the rise of Commander Shepard from Alliance Marine to becoming the galaxy's most elite soldier – the only soldier who can lead an all-out galactic war against an ancient alien race known as the Reapers. Heart-pounding action meets gripping interactive storytelling as players decide how their unique story unfolds over all three games. With a team of loyal soldiers at their side, each player decides how they will save the galaxy, from the weapons and abilities they utilize to the relationships they forge or break.

The Mass Effect Trilogy will be available on the Xbox 360® videogame and entertainment system and PC on November 6, and will be available at a later date for the PlayStation®3 computer entertainment system. Mass Effect, the game which started it all, will be available on PlayStation 3 for the first time through the Mass Effect Trilogy and digitally as a standalone title via the PlayStation Network. For more information about Mass Effect Trilogy, please visit the game's official web site at http://masseffect.com. Fans can also receive more Mass Effect updates and "N7 Day" news on Twitter at http://twitter.com/masseffect, or on Facebook at http://facebook.com/masseffect.

[...]

Bluforce

L'unica esclusiva che è rimasta a MS è GOW.

E c'è tutto il tempo per un GOW Trilogy...

Turrican3

Direi che a questo punto non si può escludere più nulla. Del resto l'IP è di Epic no?

Bluforce

Citazione di: Turrican3 il 26 Settembre, 2012, 22:59:23
Direi che a questo punto non si può escludere più nulla. Del resto l'IP è di Epic no?
Sì. Però è anche vero che se MS perdesse GOW, cadrebbe anche un bel po' di faccia, e qualche testa.

Ma tornando a Mass Effect.

Quando annunciarono il 2 su PS3, i "boxari" dissero "eh, ma senza l'1 non capirete un beneamato". E quindi gli sviluppatori risposero mettendo una sorta di racconto che andava a esplicare i fatti narrati in ME1.

Per ME3 su Wii U che hanno intenzione di fare? Stesso discorso del racconto o "chissenefotte"?

Lo chiedo perché non sono interessato al WIi U al lancio, e men che meno a Mass Effect.

Mi piacerebbe anche sapere cosa leggi su Batman, in un topic più consono però :D

Turrican3

#5
Citazione di: Bluforce il 26 Settembre, 2012, 23:05:20Per ME3 su Wii U che hanno intenzione di fare? Stesso discorso del racconto o "chissenefotte"?

Mi pare ci sia qualcosa del genere ma riguardo a ME3 WiiU come detto prima ero già abbastanza (io :hihi: ) in modalità chissenefotte quindi non garantisco assolutamente...

CitazioneMi piacerebbe anche sapere cosa leggi su Batman, in un topic più consono però :D

No vabbè c'è poco da dire in realtà... per farla breve, sul gaffo parlavano di robe tipo controller da spostare a sinistra per fare andare il batarang a destra... santapazienzaturricante. :|
(e comunque tra EA e WB mi sa che non han capito una ceppa se pensano che uno come il sottoscritto possa sborsare 70 pleuri per un porting vecchio e scrauso... o metti sul tavolo dei miglioramenti concreti oppure ciccia, e comunque ci sarebbe da discutere sui 70 pleuri)

Turrican3

#6
Citazione di: Turrican3 il 26 Settembre, 2012, 22:49:00[incaxxatura]

Ci ho riflettuto un pochino a mente fredda e probabilmente ho esagerato con la reazione, per la quale chiedo venia. :sweat:
Tuttavia rimane innegabile che a livello psicologico/economico la versione WiiU non ci fa una bella figura, visto che presumibilmente avrà il medesimo prezzo della trilogia.

Un utente come me che possiede tutte le console e zero Mass Effect (facendo finta di non avere su PC il primo, tanto per quel che l'ho pagato...) non vedo che incentivi possa avere ad acquistare il solo ME3 su WiiU con una compilation del genere sul mercato.

(e peraltro, anche senza tener conto della compilation, riproporre un prodotto "vecchio" come ME3 - o Batman Arkham City - a prezzo pieno quando in giro si trova agevolmente la versione PC-PS360 a due spicci IMHO può aver senso solo per chi non ha mai comprato, nè ha intenzione di farlo, le suddette piattaforme)


EDIT: c'è anche da dire, per completezza e diciamo così correttezza nei confronti di EA (che poi è il motivo principale per cui ho fatto marcia indietro sull'incaxxata nera di ieri notte) che su PC/360 la trilogia è di fatto a costo zero, mentre su PS3 hanno "solo" dovuto mettere a punto il porting di ME1. In un'eventuale trilogia WiiU sarebbe stato necessario adattare tutti e tre gli episodi.

Turrican3

#7
CitazioneHola!

I’m Ryan Warden, the External Producer for Mass Effect Trilogy. I’ve been with BioWare for almost 9 years now – first as a tools programmer, then working with external teams to coordinate the translation and foreign-language voice recording for the Mass Effect series. Lately I’ve been working to help bring you Mass Effect Trilogy for Xbox 360, PC, and PlayStation 3.

We began work on Mass Effect Trilogy in earnest last April, shortly after Mass Effect 3 had shipped. The trilogy was complete, but there was a slight complication — there are people who had missed out on one (or more) titles in the series. From day one, we had announced that Mass Effect would be part of a trilogy. Jumping into the series at a midpoint could be intimidating. One thing you should know about our development team is that we’re all very passionate about the trilogy, the entire Mass Effect universe. So we started looking at ways to take away any intimidation or barriers players new to the franchise might feel, while also providing an amazing overall experience at a great price for the holidays. So the Mass Effect Trilogy was born.

Now I know that may sound like an easy thing to do, but it actually took a lot of talented people and a lot of effort to make this happen – for every version of Mass Effect Trilogy. Even for the platforms we’ve launched all three games on before, reissuing a game isn’t easy. There isn’t a switch in the game code that you can flip and suddenly it runs on newer, completely different hardware architecture or a new online client. There is no such thing as “just a port.” Luckily, we have great partners at Microsoft and EA who were instrumental in helping us make as seamless of an experience as possible for all three games.

Then there was building the original Mass Effect for the PlayStation 3.

Fortunately, we had a huge head start because of the work we had done with Mass Effect 2 and Mass Effect 3 for PS3. With that said, the original Mass Effect game was built completely differently than its successors, as we’ve learned a lot of lessons since then about how-to and how-not-to build a game. To be completely honest, I thought that it was unlikely that we could port Mass Effect in less than a year. It might take three years. Maybe even twenty-three! Fortunately, the team at Edge of Reality, an external team we’ve worked with in the past on many projects, thought otherwise. So we decided to try.

There were some complications. The audio technology that we originally used was no longer supported by its developer… and the engine didn’t support the PS3. “No problem,” said Edge of Reality, and they found a solution. The levels and art assets in Mass Effect were massive and streaming into memory would probably have to work differently on the PS3 – which is NOT a trivial issue. “Shouldn’t be a problem’” said Edge of Reality, and they found a solution.

Then there was performance. At the outset, we didn’t know what we’d find with Mass Effect, and wouldn’t know until we were hip deep in development. We needed to see the game in motion to make fixes, and fixing performance issues isn’t easy. It’s a little like realizing you’ve lost your car keys and then trying to answer, “When are you going to find your keys?”

We found a solution, but the solution took a lot of time and effort. It wasn’t easy, but early this summer, we had the game running and feature complete – something that made eyes bug out of heads around the office. We were near the end of the project, and had tucked in for the big push. There were definitely more than a few late nights. During (Canadian) Thanksgiving weekend, I ended up working 65 hours! But these types of deadlines and pushes are always made easier when you are working with awesome people. We all banded together. Our internal team cranked into high gear and Edge of Reality really turned on Beast Mode and started crushing bugs. We worked around the clock to ensure the game performed at, or better-than, the performance metrics that we had from the Xbox 360. And they did it. Mass Effect on the PS3 runs pretty damn well.

We have since passed the game on to manufacturing. I’m happy to announce that on December 4, 2012 PlayStation 3 owners will be able to play the original Mass Effect for the first time, either by getting the Mass Effect Trilogy in stores or downloading Mass Effect as a standalone title through the PlayStation Network. It’s a really special moment for me and everyone involved and we can’t wait for you to play the game. I hope you enjoy it, and I hope that you get the same chill down your spine that I still do when the credits begin to roll.

Before I go, I wanted to address another question we have been seeing a lot of — about DLC and how that’s weaved into each edition of the Mass Effect Trilogy.

The PlayStation 3 version of Mass Effect Trilogy will have the original Mass Effect with Bring Down the Sky integrated into the game, both on-disc and on the PSN download. Mass Effect 2 will still have the same DLC on-disc that it was originally shipped with: Cerberus Network; Kasumi; Overlord; and Lair of the Shadow Broker. Finally, Mass Effect 3 will also be exactly as it originally shipped.

The Xbox 360 version will include all DLC that came with the original games – Cerberus Network with Mass Effect 2 and Mass Effect 3 remains unchanged as well. The PC is the same as Xbox 360, except both Bring Down the Sky and Pinnacle Station are available for free – just as they are for all PC players who purchases each standalone product today.

Mass Effect Trilogy was a great opportunity to provide value for people who had always wanted to get into the Mass Effect series, but didn’t know where to begin. The late nights in the office, the countless emails and cups of coffee were all worth it because now you or one of your friends can experience all three Mass Effect titles for the price of a single game – on Xbox 360 and PC on November 6th (November 9th in Europe), and on PS3 on December 4th (December 7th in Europe).

I’m incredibly proud to have worked on each game in this series, and to be able to bring the whole trilogy to you. I hope you enjoy it!

http://blog.bioware.com/2012/11/01/ryan-warden-an-update-on-the-mass-effect-trilogy/

Mass Effect Trilogy ha finalmente una data anche per la versione PS3, arriverà il 7 dicembre:
(ho splittato i post rilevanti dal thread di ME3)

Turrican3


Elendil


stobbArt

Apprezzata molto ai tempi, sicuramente non la ricomprerò :nono:

Turrican3

Io devo ancora giocare il primo, sempre se riesco a farlo partire nuovamente. :bua:
(uno dei pochissimi titoli che mi ha dato rogne su PC, nei salvataggi se non vado errato... anche se mi sa che potrei tranquillamente fruirne sul 360 - ce l'ho pure per quello)

Joe


laikacomehome

La ricompro subito.

Inviato dal mio motorola one vision utilizzando Tapatalk


Turrican3

#14
https://mobile.twitter.com/masseffect/status/1325106163722162177

Ufficiale la Mass Effect Trilogy remastered, per l'occasione intitolata Legendary Edition.

In arrivo nella primavera del 2021 per PC/PS4/XB1/PS5/XSX|S