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[MULTI] Bioshock Infinite

Aperto da Reiz, 12 Agosto, 2010, 22:10:30

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Blasor


Turrican3


Turrican3

CitazioneIrrational Games Announces 1999 Mode in BioShock® Infinite
Gamers face permanent consequences of their in-game decisions in unforgiving new mode

NEW YORK--(BUSINESS WIRE)--2K Games announced today that BioShock® Infinite from Irrational Games will feature a new form of play- the 1999 Mode, designed to challenge players in a variety of ways – each requiring substantial commitment and skill development.

"We want to give our oldest and most committed fans an option to go back to our roots"
.1999 Mode is a way of playing designed for gamers who long for the days of games that demanded more of the player. It will include tweaks and features that BioShock fans will not experience in a standard play-through of BioShock Infinite, no matter the difficulty level.

"We want to give our oldest and most committed fans an option to go back to our roots," said Ken Levine, Creative Director of Irrational Games. "In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them.


"I'm an old school gamer. We wanted to make sure we were taking into account the play styles of gamers like me. So we went straight to the horse's mouth by asking them, on our website, a series of questions about how they play our games. 94.6 percent of respondents indicated that upgrade choices enhanced their BioShock gameplay experience; however, 56.8 percent indicated that being required to make permanent decisions about their character would have made the game even better."

In addition to these permanent decisions, 1999 Mode will feature demanding weapon, power, and health management. The mode also takes a much harder stand on player respawning, sending the gamer directly to a "Game Over" screen if he or she lacks the resources to be brought back to life. It's not for the faint of heart.

About BioShock Infinite

BioShock Infinite, developed by Irrational Games, won over 75 editorial awards at E3 2011, including the Game Critics Awards' Best of Show.

In this first-person shooter, the player assumes the role of former Pinkerton agent Booker DeWitt, who is sent to Columbia to rescue Elizabeth, a young woman imprisoned there since childhood. He develops a relationship with Elizabeth, augmenting his abilities with hers so they may escape from a city literally falling from the sky. DeWitt learns to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harnesses the power of dozens of new weapons and abilities.

BioShock Infinite is in development for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Games for Windows®, and is not yet rated by the ESRB.

For more information on BioShock Infinite please visit http://www.bioshockinfinite.com.

http://www.neogaf.com/forum/showthread.php?t=459448

Modalità "hardcore" (o se preferite, per giocatori vecchio stampo) denominata 1999 Mode in Bioshock Infinite, apporterà tutta una serie di modifiche alla struttura base che renderanno l'esperienza più impegnativa. L'iniziativa prende spunto da una serie di quesiti posti online all'utenza della saga.

Blasor

Bell'idea e senza dubbio da provare. Mi mettete anche il PC nel titolo del topico però uffa  :'(

Turrican3

CitazioneThe mode also takes a much harder stand on player respawning, sending the gamer directly to a “Game Over” screen if he or she lacks the resources to be brought back to life. It’s not for the faint of heart.

Trovo che questa frase sia un po' segno dei tempi che cambiano, o meglio che son molto cambiati.

Ma chiaramente la portata è mooooolto più ampia del solo Bioshock Infinite che anzi per quanto mi riguarda nel contesto odierno è da apprezzare nel voler ricercare un approccio meno "telefonato" ( = ultrafacile ) rispetto a tanti prodotti della concorrenza.

G4_News

#20
Citazione2K Games and Irrational Games Announce Street Date for BioShock® Infinite
Eagerly anticipated game to revolutionize action storytelling on October 16, 2012


NEW YORK--(BUSINESS WIRE)--2K Games announced today that BioShock® Infinite will be available in North America on October 16, 2012 on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC. The title will be available internationally on October 19, 2012.

“After BioShock, we had a vision for a follow up that dwarfed the original in scope and ambition”
.Developed by Irrational Games, BioShock Infinite won more than 75 editorial awards at E3 in 2011, including the Game Critics Awards’ Best of Show. The title has been named one of the most anticipated games of 2012 by more than 50 media outlets, including WIRED, USA Today, TIME, GameSpot, and GameTrailers. The BioShock franchise is one of the interactive entertainment industry’s most successful and critically acclaimed series, which has sold-in over 9 million units worldwide.

“After BioShock, we had a vision for a follow up that dwarfed the original in scope and ambition,” said Ken Levine (@iglevine), Creative Director of Irrational Games (@irrationalgames). “BioShock Infinite has been our sole focus for the last four years, and we can’t wait for fans to get their hands on it.”

BioShock Infinite puts players in the role of Booker DeWitt, a hard-bitten former Pinkerton agent, together with the revolutionary AI companion, Elizabeth. The two struggle to escape the sky-city of Columbia, in a 1912 America that might have been. Armed with an arsenal of new weapons and abilities, they face menacing enemies, in unique expansive environments. Classic BioShock gameplay joins innovations such as aerial combat on high-speed Sky-Lines in the service of an immersive storyline – an Irrational Games signature.

BioShock Infinite is not yet rated by the ESRB. For more information on BioShock Infinite please visit http://www.bioshockinfinite.com

http://www.neogaf.com/forum/showthread.php?t=465043

2K Games annuncia l'uscita di Bioshock Infinite per il 16 ottobre 2012 negli USA e il 19 ottobre nel resto del mondo.


UPDATE: Eurogamer riporta l'inclusione dell'originale Bioshock 1 e il supporto per PS Move nella versione PS3 di Bioshock Infinite

http://www.eurogamer.net/articles/2012-03-01-ps3-bioshock-infinite-includes-bioshock-1-on-blu-ray-disc

Biggy

Non ricordo se il primo Bioshock era uscito per Ps3 a posteriori oppure se non era stato ancora rilasciato (e questo spiegherebbe l'inclusione nell'Infinite)  :mmmm:

Turrican3

No, poi era uscito anche per PS3. :sisi:

Blasor

Nessuna menzione per collector's di sorta ancora? Se mi ci mettono un altro vinile è la fine, non rispondo di me :asd:

Turrican3

Visti i precedenti lo do' praticamente per scontato che tirino fuori una (o più!?) collector's edition. :sisi:

G4_News


Turrican3

Qualche mese di ritardo per Bioshock Infinite, l'uscita è adesso prevista per il 26 febbraio 2013:

http://irrationalgames.com/insider/a-message-from-ken-levine/

Reiz

#27


perché non vedo la finestra del video ?  :look:

Bluforce

Perché devi mettere il link "liscio" senza feature=player_embedded


Reiz

ora capisco perché sotto al nick c'è scritto G4 Staff  :bua: