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Che la bestia schiatti pure
* The Last Guardian will be similar to Ico* The game’s original music is not the one presented in the trailer. It’s just a test track being used.* Ueda stated that he’s allowed to achieve things with the PS3 which he couldn’t manage to fulfill due to the tech on offer with PS2.* Torico’s feathers, butterflies, dust, particles, everything is managed in real time, many great animations were all made by hand.* The game we will not be as confined as in Ico.* Torico can apparently eliminate the guards, the child however can’t do that (so he will be playing undercover when he is alone)* Ueda didn’t reveal who the Last Guardian is, Torico or the boy. He said we’ll have to find out.* Team ICO has sought technical advice from all in-house Sony Studios wherever possible.* Torico-AI will focus on that moods and reactions to the environment. The game will be based on its relationship with the child to solve puzzles and explore the fortress.* Guards in armor are actually shadows, when their armor glows, they can vanish.* Ueda, does not consider his work as art. It could go much, much further in the concept art but that would make it difficult for some fun and commercial viability of titles. He must find the right balance.* Ueda would love the game to release on time, however he won’t rush things.* Ueda is wary not to make the game’s puzzles too difficult, however, he wants to maintain a good amount of challenge and hence they’re constantly beta-testing to measure the difficulty of puzzles and find the right balance.* There will be less fighting sequences in TLG than in ICO* Ueda has assured that the game will be released by the end of this year, atleast in Japan.
E che io giusto per buttare qualche soldino comprerò, da bravo fan nonchè possessore di Ps3 esclusivamente in attesa di questo gioco, e, chissà, ZOE3
ZoE 3 che però aspettiamo giusto noi due, non mi pare ci sia una richiesta così vasta in giro
SCEE can confirm that we are officially delaying the release of ICO/Shadow of the Colossus Collection and The Last Guardian from their respective launch timeframes of Spring 2011 and Holiday/Winter 2011. We will provide more information regarding release timing at a later date.Here are a few words from The Last Guardian Director/Game Designer, Fumito Ueda:CitazioneI announced at last year’s Tokyo Game Show that the release timing of The Last Guardian which is currently being developed would be holiday 2011.However, to provide more challenging and better quality of content to users and to fulfill First Party Studio’s obligations, I decided to postpone its release timing.All the members of my production team are working together at a fast pace to develop and release the game in First Party Studio quality.I sincerely apologize to all the customers who have been waiting for “The Last Guardian” for so long, but I beg for your patience. I will also announce the new release timing at a later time.
I announced at last year’s Tokyo Game Show that the release timing of The Last Guardian which is currently being developed would be holiday 2011.However, to provide more challenging and better quality of content to users and to fulfill First Party Studio’s obligations, I decided to postpone its release timing.All the members of my production team are working together at a fast pace to develop and release the game in First Party Studio quality.I sincerely apologize to all the customers who have been waiting for “The Last Guardian” for so long, but I beg for your patience. I will also announce the new release timing at a later time.
[...] we wanted to confirm that The Last Guardian is not on the schedule for this year’s Tokyo Game Show. However we can assure you that Ueda-san and the rest of the development team are hard at work to bring his lofty vision to life and deliver the very best gaming experience possible.